POV-Ray : Newsgroups : povray.unofficial.patches : simcloth question : simcloth question Server Time
13 May 2024 20:05:57 EDT (-0400)
  simcloth question  
From: Sabrina Kilian
Date: 4 Mar 2006 13:01:35
Message: <4409d5ff$1@news.povray.org>
Is there a way for a cloth object to have a hole in it? I'm trying to
add a Zorro like mask to a scene I'm rendering. Just a black strip of
cloth with eye holes cut in it. If it matters, I'm running MegaPov 1.2.1
on Windows and Linux.

I've tried drawing the mesh in Moray, but I can't find a way to use that
in the simcloth block. Trying to remove the holes from the mesh after it
has interacted with the environment is tough, since I can't find a good
way to change the normally oval eye holes to match how the cloth has
folded. If it's not possible to do before the simulation, would any one
have a recommendation on how to do it afterward, with a neat transparent
texture?


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